I finshed my second Quark Tutorial: “Place QuArK models into Torque”.
You can read it here. If you find some errors or typo’s feel free to comment!
Today I changed the look of my site. It looks now clean but also has still that autumn touch.
It is a default theme “black & orange”. I will make some small changes to it, but so far it is realy nice.
I don’t have much time to chat: I still have to finish my second Tutorial.
I just finshed my first Quark tutorial!
It explains how to install and configure Quark for Torque.
You read it here. If you find some errors or typo’s feel free to comment!
If you are a Gundam fan and own a copy of Homeworld 2, then you should try this mod.
This mod is fun to play and the gundam models look great! Version 3.0 was released a while ago and can be downloaded from filefront .
Download UC_GUNDAM_MOD 3.1 from Moddb.com!
Well my mech game is still in development. Slowly it gets into shape.
A different shape then before, since I changed the scope of this project.
What happens to be the case: I want my game to be a bit more orginal then all the standard mechs that are already around.
So what is my plan? Simple: I try to create a Co-op mech game. Mechs + Co-op, how much more fun do you want?!
This is my todo list (in a nutshell):
- Create mech models, texture and animate them (I need help with this!)
- Create weapon models, textures and some animations ( again i need help with this!)
- Design a HUD
- Create some object that could be used for the levels
- Design levels
- Add different types of AI
- Add mission objectives
- Add weapons
- Add mech classes
- Add mech selection
- Score keeping
- Add 3rd Person camera + crosshair
I have already tried some basic AI stuff and it is quit fun, though it needs some tweaks.
If you want to help with this project drop a line on my forum!